Berkan USLU

Software Engineer | Indie Game Developer

About Me

Berkan USLU



  • 2012-2015 – Master’s Degree, Computer Engineering at Suleyman Demirel University, Isparta, Turkey
  • 2005-2009 – Bachelor’s Degree, Computer Systems Teaching at Suleyman Demirel University, Isparta, Turkey


Since 2008, I have been working as a Software Engineer and Gameplay Developer at several projects. I have a lot of experience in the game/defense industry and have used several game engines such as Torque 3D (2008-2011), PlayCanvas, Pixi.JS, Unity 3D (2011-Present), and Unreal Engine 4 (2017-Present). Also, I have a good knowledge of microservice-based backend applications with .NET Core, Golang, Node.js, and Spring Boot. I have worked with Angular 2+ and React in two different projects. In 2015, I got my Master’s Degree in Computer Engineering with the thesis titled Artificial Intelligence Library for HTML5 Based Games: DignityAI, developed with PlayCanvas and Javascript. Briefly, I am good at C++ and C#. I really enjoy developing 3D applications with Unreal Engine 4.

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